Hi, I've recently started using RemedyBG and I have a simple question. I have an array of floats to upload vertex positions to OpenGL, at each index a component, in order. Now I want to visualize the values as a table in the watch window. Right now I'm using the below formatting, it gets the job done but it's a lot of typing. I have tried mtx1x3 with an array size next to it but it doesn't parse (even it did parse it wouldn't be correct anyways). Is there a better way to do this?
terrain.model.meshes[0].vertices, terrain.model.meshes[0].vertexCount { @idx __index; @X $; @Y terrain.model.meshes[0].vertices[__index*3+1]; @Z terrain.model.meshes[0].vertices[__index*3+2]}
Thank you.