I have a bizarre issue with remedybg, and I'm missing how to tackle it..
I have a very simple C++ program with:
int main() {
printf("aaa");
throw std::runtime_error("bbbb");
printf("bbb");
return 0;
}
The issue is that remedybg doesn't break on the throw, and program continues to run:
At the same time, when I run it either with VS debugger or just run it from the command line, everything works as expected, i.e., the debugger breaks in the first case, and Windows shows abort/ignore/retry window in the second case.
I can emulate rememedybg behavior in WinDBG when I change C++ EH exception settings to "Output" instead of "Second Chance Break":
I found that there is another thread on a similar topic: https://remedybg.handmade.network/forums/t/8657-break_on_crash . Can you confirm it would be the same case?