Any time there is a variable of type rune in the watch window, it breaks every variable after it. For reference, the rune type in odin is a 32 bit signed integer that represents a unicode codepoint. I personally would be fine with it showing in the watch window as either the rendered codepoint or just as an int.
Here's my data type, but like I said it happens any time I use a rune:
Here's what that struct looks like:
And here's the whole watch window: