I'm trying to use RemedyBG at work with our game editor and I've found that 3.0.2 stops allocating memory for the running program just below using 800MB of memory. RemedyBG itself is still responsive, but nothing appears in the Output window (which tells me the program is not actually running anymore).
Break does nothing, and Stop Debugging (Terminate) hangs RemedyBG. I have a crash dump that I can send you, just let me know how to do so.