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RemedyBG»Forums»RemedyBG 0.1.0.0 now live!
153 posts / 1 project

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RemedyBG 0.1.0.0 now live!
12 months ago Edited by x13pixels on Jan. 30, 2019, 7:44 p.m. Reason: Initial post
You can grab it from here: https://remedybg.itch.io/remedybg

Enjoy.
Simon Anciaux
709 posts
RemedyBG 0.1.0.0 now live!
12 months ago
It's crashing as soon as I start debugging (f5 or clicking on "start debugging"). On Windows 7 64bit.

153 posts / 1 project

None

RemedyBG 0.1.0.0 now live!
12 months ago
Thanks for giving it a shot Simon. Sorry it's not working for you out of the box.

Any chance I can get a hold of the executable you are using? If not, could you possibly generate a .DMP that I could look at over here? I've been testing with various binaries, including Handmade Hero, though on a Windows 10 machine.

Thanks much.
Simon Anciaux
709 posts
RemedyBG 0.1.0.0 now live!
12 months ago
Quick_remedybg_crash.7z
Compiled with Visual Studio 2017
1
cl Y:\quick\main.c -Fequick.exe -nologo -Gm- -GR- -EHa- -Oi -fp:fast -WX -W4 -wd4100 -wd4189 -wd4201 -wd4204 -wd4505 -wd4996 -FC -Fm -Zi -Od -MTd -DCOMPILER_CL -DDEBUG -DWINDOWS -DTARGET_x64 -DLOG -link -INCREMENTAL:NO -opt:ref
153 posts / 1 project

None

RemedyBG 0.1.0.0 now live!
12 months ago
Simon,

Thanks again. I didn't see the exact crash you pointed out but I did discover a mismatch between the release version of XED and the header files I was using -- definitely potential for a crash.

I posted a new ZIP containing the fix. Let me know if that helps out. If not, I'll be happy to investigate further.

--
George
15 posts
RemedyBG 0.1.0.0 now live!
12 months ago
I just tried the debugger, and it seems to work just fine. Until there is support for expressions in the watch window I probably won't be able to actively use it. However, I am excited about seeing the project develop!
Simon Anciaux
709 posts
RemedyBG 0.1.0.0 now live!
12 months ago
Still crashing on Windows 7. I tried it on a Windows 10 machine and it was working. I tried to debug other programs but it also crashes on Windows 7.
153 posts / 1 project

None

RemedyBG 0.1.0.0 now live!
12 months ago
seventh-chord: thanks for giving it a shot! The next big push is to get the watch window / inspect window parser completed.
153 posts / 1 project

None

RemedyBG 0.1.0.0 now live!
12 months ago
mrmixer - I will set up a Windows 7 box for development but it won't be until later this weekend. I'll let you know what I find. Thanks!
Michael Campagnaro
6 posts

Indie game dev

RemedyBG 0.1.0.0 now live!
12 months ago
I'm also getting a crash on Windows 7 the moment I start debugging. Also the version number under the Help tab doesn't match the release notes.

Looking forward to trying this out!
153 posts / 1 project

None

RemedyBG 0.1.0.0 now live!
12 months ago
Michael,

I'm setting up a Windows 7 machine right now and should have a solution for you and Simon soon.

Also, I appreciate you pointing out the Help vs. release notes discrepancy. I'll make a note to correct that!

--
George
Krzysztof
4 posts
RemedyBG 0.1.0.0 now live!
12 months ago
Hey George!

I ran into the same problem as Simon. Debugger crashes with a 'hello world' program on Windows 7.

Also a small feature request if I may - can we have control over the font size? I'm running a bootcamped Windows and on a retina display the default size is minuscule.



Cheers!
153 posts / 1 project

None

RemedyBG 0.1.0.0 now live!
12 months ago
Krzysztof,

I'll let you know what I find with Windows 7 -- should be sometime later today.

I made a note to add a font / font size option.

Thanks!
153 posts / 1 project

None

RemedyBG 0.1.0.0 now live!
11 months, 4 weeks ago
Simon/Krzysztof,

After many hours of setting up a Windows 7 VM and about two minutes of debugging :) I found the crash that showed up on Windows 7 (and was unfortunately suppressed on Windows 10).

Turns out that in one of the calls to ReadFile I was passing in NULL for the 'lpNumberOfBytesRead' parameter. Clear as day in the documentation it states: "This parameter can be NULL only when the lpOverlapped parameter is not NULL".

The fix will show up in the next release. I'm expecting sometime later tomorrow.

Thanks!

--
George