265 posts / 1 project
None
RemedyBG 0.3.5.1
Edited by x13pixels on Reason: Initial post
A set of improvements and bug fixes is now available to download from the usual place. Thanks for all the feedback everyone!

Improvements
* Support Unicode strings output with OutputDebugStringW.
* Now show string summary for char[0] as if it were of type char*.
* The "attach to process" flow is now possible without a mouse.
* Can now select multiple source files in file open dialog.
* Now allow subtraction of pointers of differing types as long as the underlying type has the same size.
* Longer string preview shown when not part of an aggregate summary.

Bug fixes
* Fixed a potential hang when inspecting a global variable which occurs in two or more translation units. In this case, we render a synthetic var with the fields name __g0, __g1, and so forth, corresponding to each instance of the global variable.
* Fixed problem with Reattach to Process wouldn't work in some cases.
* Using space in search term no longer causes a case-sensitive search.
* Properly format negative signed character literals.
* Fixed problem where enums couldn't be used as array indices.
* Fix to allow manipulating diassembly view settings (show address/code bytes) after target process is stopped.
* Fixed evaluation of struct addresses passed by value that were less than eight bytes and not a power of two.
Simon Anciaux
1260 posts
RemedyBG 0.3.5.1
Thanks !
Kyle
3 posts
RemedyBG 0.3.5.1
Edited by Kyle on
  1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 #include #include #include #include using namespace std; class FTestFile{ public: FTestFile() {} FTestFile(string file_path); const char* GetBuffer() const; private: ifstream stream; char buffer[1024]; }; FTestFile::FTestFile(string file_path) : stream(ifstream(file_path.c_str())) { memset(buffer, 0, 1024); stream.read(buffer, 1024); } const char* FTestFile::GetBuffer() const { return &buffer[0]; } int main(int argc, char** argv) { FTestFile f("D:/game_math/content/Testing_File.txt"); printf("%s\n", f.GetBuffer()); return 0; } 

Debugging main variable "f" causes hang indefinitely. I think it has to do with "ifstream".
265 posts / 1 project
None
RemedyBG 0.3.5.1
Vawx
Debugging main variable "f" causes hang indefinitely. I think it has to do with "ifstream".

Appreciate the test case. I'll get this taken care of.
265 posts / 1 project
None
RemedyBG 0.3.5.1
x13pixels
Vawx
Debugging main variable "f" causes hang indefinitely. I think it has to do with "ifstream".

Appreciate the test case. I'll get this taken care of.

Updated release with a fix for this is available for downloads as 0.3.5.2.

Bug fixes
* Fixes one off in handling of OutputDebugStringW
* Fixes infinite loop when obtaining field information for a type that contains a virtual base class