For some reason, when building in Visual Studio it decides to put out two PDBs: a partial PDB file along with another PDB file (e.g., vc141.pdb). The PDB baked into the EXE headers points to the partial PDB and this is the one that RemedyBG loads. Since the PDB does not contain full type information RemedyBG fails to behave as expected.
It looks like WinDBG has the same problem when loading up an executable with a partial PDB. It shows (after enabling verbose symbol information with "!sym noisy"):
DBGHELP: some.pdb is a partial PDB and can't enumerate symbol information.
I haven't yet figured out the compiler / linker switch to make Visual Studio build a single, full PDB nor the secret sauce that VS is using to find this secondary PDB. Does anyone here know how? Note that building Handmade Hero from the batch file works fine and does not exhibit this problem.
In any case, RemedyBG probably won't be supporting partial PDBs in the near term. I'd like to at least have a better answer and/or checks to handle this case.
Any help would be greatly appreciated. Thanks!